• Announcements

    • Enid

      (Manual Patch) Madness Manual Patches   09/21/18

      You may find all the available manual patches since the November 20th maintenance below: Please start with Manual Patch #1 and go down in order to fully patch your client. You do not need Manual Patch #1 if you installed the first time.
    • Enid

      (Notes) [01/19/2019] Maintenance - Patch Notes (ENGLISH)   09/21/18

      The patch notes for the maintenance today has been released! With this patch, we rotate some event content and fix some minor bugs! You may read up on them here:  
Lady Relia

Naamah Instaturn Explosion

Recommended Posts

Naamah in Sanctum of Destruction has an attack that summons a swirling vortex in front of her which deals constant damage for a small period of time before it explodes.

Normally such lengthy attacks are the perfect oppertunities for getting in a few safe back-attacks and generating some extra mp to kill things faster with.

However, Naamah has a bug with this attack where she turns around right before the end of the attack's animation, causing the explosion to appear on the opposite side of what players might expect.

If this is not an actual bug, and instead an intended feature, please give her some animation to display that she is going to cause the explosion on the other side. Right now, she just looks to one side in one frame, and then the very next frame she has turned to the other side, and the explosion has already connected, which is a very jarring experience.

  • Haha 1

Share this post

Link to post
Share on other sites

Good day @Lady Relia!

That really looks unfair, we will take an look on it soon, thanks for the report ^_^

EDIT: Seens that you posted it at Suggestions & Feedback too, don't worry, it's already deleted, and is an suggestion too, soo you wasn't that wrong after all ;)

Edited by Adrian
Author request

Share this post

Link to post
Share on other sites

This is the same EXACT bug the Gardosen in Tower of Disappearance has. For some bizarre reason, the game does not lock them in the direction they're casting their animation and makes them face the opposite direction while casting an ability.

I'm looking into a fix for this.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now